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|genre = Real-time strategy |modes = Single-player, multiplayer |platforms = Microsoft Windows |engine = RenderWare〔 }} ''The Settlers: Heritage of Kings'' (original German title: ''Die Siedler - das Erbe der Könige'') is a real-time strategy game for Microsoft Windows developed by Blue Byte Software and published by Ubisoft. It is the fifth installment of ''The Settlers'' series. The game tells the story of a young prince, Dario, who must regain control of his dead father's throne from the evil Mordred. Making his task more difficult is the division of the kingdom into various independent provinces since the death of the king, so Dario and his friends must work to unite the land before he can face Mordred's armies. ''Heritage of Kings'' breaks from the typical pattern that previous ''The Settlers'' games had established; while the basic real-time strategy concept of resource micromanagement remains the same, a lot of the gameplay features have changed from those of ''The Settlers IV'', and slightly resemble many of the gameplay aspects of ''Cossacks: European Wars''. ''Heritage of Kings'' is also the first ''Settlers'' game in 3D. ==Gameplay== The objective of the game remains the same as in all previous ''Settlers'' games; create a thriving settlement, while amassing an army and defeating rival nations. However, many aspects of the game have changed from the game's predecessors. For example, in previous games, scarcity of resources was a major factor. However, in ''Heritage of Kings'', the introduction of refineries for the various resources enabled players to construct more buildings in less time and make running out of resources less of an issue. Another change is the ability to upgrade buildings, which enables them to perform their specific job more efficiently, as well as providing room for more settlers and, in some cases, allowing the player access to new technology. The game also removes workers who bring resources from the quarries to the processing buildings; now the workers in the processing buildings (blacksmith, mason etc.) collect the material themselves. A major new addition to the game unavailable in any previous ''Settlers'' games is weather change. Initially, changing weather is automatic; after a set period of time the weather will change from winter to spring or summer to autumn, etc. In later missions, however, the player can build a machine capable of controlling the weather. This becomes a vital part of the strategic element of later levels insofar as the player can, for example, freeze a lake to provide access to previously unreachable areas, or thaw a river to cut off enemy troops from their base. ''Heritage of Kings'' can also be played as a multiplayer game via either a LAN or over the internet. Online game mode has its own exclusive set of maps. The standard mode of player is "Conquest", where the player must destroy all of their opponent's buildings and units to win. Another mode is "Technological race", in which opposing teams must develop new technologies and research buildings. "Playing the points" is a combination of both modes; the gameplay time is limited to one hour, during which each player must accumulate as many points as possible, with points earned for both technological advancement and attacking the opposing player.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Settlers: Heritage of Kings」の詳細全文を読む スポンサード リンク
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